Understanding Ocean Tides

Introduction

The ocean is constantly moving, rising and falling in a rhythm called tides. Understanding tides helps us predict high and low water levels, plan beach activities, and even understand marine life behavior. In this WebQuest, you will explore what causes ocean tides, identify high and low tides, and learn about the Moon’s role in creating them.

Task
  • What causes ocean tides

  • The difference between high tide and low tide

  • How the Moon influences tides

Process

Step 1: Research

Step 2: Take Notes

  • Identify key terms: tide, high tide, low tide, gravitational pull, Moon, Sun

  • Write down examples of tidal effects

Step 3: Create Visuals

  • Draw or digitally create diagrams showing high and low tides

  • Optional: Use free online tools like Canva or Google Slides for visuals

Step 4: Prepare Presentation

  • Use Google Slides, PowerPoint, or poster

  • Include: definition, cause, types of tides, Moon’s role, examples

Step 5: Share & Discuss

  • Present your WebQuest findings to the class or submit online

  • Answer questions from peers

Evaluation
Criteria Excellent (4) Good (3) Fair (2) Needs Improvement (1)
Understanding of Tides Clear, accurate explanation with examples Mostly correct with minor errors Partial understanding Limited understanding
Visuals / Diagrams Clear, detailed, labeled diagrams Good visuals with some labels Simple diagrams No diagrams
Research & Sources Used multiple reliable sources Used 2 sources Used 1 source No sources cited
Presentation / Communication Engaging, well-organized Clear, mostly organized Somewhat clear Unclear, disorganized
Conclusion

By completing this WebQuest, you will:

  • Understand the science of ocean tides

  • Be able to explain tidal changes clearly

  • Use digital tools to present scientific information visually

Credits

Once you register at Create WebQuest, you can:

  • Enter the above sections into the template

  • Upload images/diagrams

  • Share the link with students

Teacher Page
  • Optional technology: Smartboard, projector, Google Classroom, Canva

  • Encourage students to explore simulations like: