taekwondo

Introduction

Theory of Power

This emphasis on speed and agility is a defining characteristic of taekwondo and has its origins in analyses undertaken by Choi Hong Hi. The results of that analysis are known by ITF practitioners as Choi's Theory of Power. Choi based his Theory of Power on his understanding of biomechanics and Newtonian physics. For example, Choi observed that the power of a strike increases quadratically with the speed of the strike, but increases only linearly with the mass of the striking object. In other words, speed is more important than size in terms of generating power. This principle was incorporated into the early design of taekwondo and is still used. [2] [8]

Choi also advocated a relax / strike principle for taekwondo; in other words, between blocks, kicks, and strikes the practitioner should relax the body, then tense the muscles only while performing the technique. It is believed that this too increases the power of the technique, by conserving the body's energy. He expanded on this principle with his advocacy of the sine wave technique. This involves raising one's center of gravity between techniques, then lowering it as the technique is performed, producing the up-and-down movement from which the term "sine wave" is derived. [8] The sine wave is generally practiced, however, only in some schools that follow ITF-style taekwondo. Kukkiwon-style taekwondo, for example, does not employ the sine wave and instead advocates a more uniform height during movements.

Taekwondo /ˌtˌkwɒnˈd/ or /ˌtˌkwɒnˈd/ (Korean 태권도 (hangul) / 跆拳道 (hanja), [tʰɛk͈wʌndo]), also known as Taekwon-Do and Tae Kwon Do, is a Korean martial art. It combines combat and self-defense techniques with sport and exercise. Gyeorugi (pronounced [kjʌɾuɡi]), a type of sparring, has been an Olympic event since 2000. Taekwondo was developed by a variety of Korean masters during the 1940s as combination of Okinawan karate, Chinese martial arts, and the ancient Korean traditions taekkyeon and gwonbeop.

Task

Italian Taekwondo Championships 2013.jpg

Typical curriculum

While organizations such as ITF or Kukkiwon define the general style of taekwondo, individual clubs and schools tend to the tailor their taekwondo practices. Although each taekwondo club or school is different, a student typically takes part in most or all of the following: [10]

  • Patterns (also called forms, poomsae 품새/品勢 poom'-sy, teul 틀 toul, or hyeong 형/ he-yung) - these serve the same function as kata in the study of karate, and indeed many of the early, traditional taekwondo forms are derived from Shotokan kata
  • Sparring (called gyeorugi 겨루기 gyee-oh-roo'-gee, or matseogi 맞서기 mat-see-oh'-gee in the ITF) - sparring includes variations such as free-style sparring (in which competitors spar without interruption for several minutes); 7-, 3-, 2-, and 1-step sparring (in which students practise pre-arranged sparring combinations); and point sparring (in which sparring is interrupted and then resumed after each point is scored)
  • Breaking (gyeokpa 격파gyee-ohk'-pah orweerok) - the breaking of boards is used for testing, training, and martial arts demonstrations. Demonstrations often also incorporate bricks, tiles, and blocks of ice or other materials. These techniques can be separated into three types:
    • Power breaking – using straightforward techniques to break as many boards as possible
    • Speed breaking – boards are held loosely by one edge, putting special focus on the speed required to perform the break
    • Special techniques – breaking fewer boards but using jumping or flying techniques to attain greater height, distance, or to clear obstacles
  • Self-defense techniques (hosinsool 호신술, hoh'-sin-sool)
  • Learning the fundamental techniques taekwondo; these generally include kicks, blocks, punches, and strikes, with somewhat less emphasis on grappling and holds
  • Throwing and/or falling techniques (deonjigi 던지기 dee-on-jee'-gee and ddeoreojigi 떨어지기 dee-oh-ree-oh-jee'-gee)
  • Both anaerobic and aerobic workout, including stretching
  • Relaxation and meditation exercises, as well as breathing control
  • A focus on mental and ethical discipline, etiquette, justice, respect, and self-confidence
  • Examinations to progress to the next rank
  • Development of personal success and leadership skills

Though weapons training is not a formal part of most taekwondo federation curriculums, individual schools will often incorporate additional training with staffs, knives, sticks, etc.

Process
Evaluation

A taekwondo student typically wears a uniform (dobok 도복/道服, doh'-bok), often white but sometimes black (or other colors), with a belt (ddi 띠, dee) tied around the waist. White uniforms are considered the traditional color and are encouraged for use at formal ceremonies such as belt tests and promotions. Colored uniforms are often reserved for special teams (such as demonstration teams or leadership teams) or higher-level instructors. There are at least two major styles of dobok, with the most obvious differences being in the style of jacket: (1) the cross-over front jacket (ITF style/karate influenced), (2) the V-neck jacket (no cross-over) typically worn by Kukkiwon/WTF practitioners. White uniforms in the Kukkiwon/WTF tradition will typically be white throughout the jacket (black along the collars for dan grades), while ITF-style uniforms are trimmed with a black border along the bottom of the jacket (for dan grades).

The belt color and any insignia thereon indicate the student's rank. Different clubs and schools use different color schemes for belts. In general, the darker the color, the higher the rank. Taekwondo is traditionally performed in bare feet, although martial arts training shoes may sometimes be worn.

When sparring, padded equipment is worn. In the ITF tradition, typically only the hands and feet are padded. For this reason, ITF sparring often employs only light-contact sparring. In the Kukkiwon/WTF tradition, full-contact sparring is facilitated by the employment of more extensive equipment: padded helmets called homyun are always worn, as are padded torso protectors called hogu; feet, shins, groins, hands, and forearms protectors are also worn.

The school or place where instruction is given is called the dojang (도장, doh'-jang). Specifically, the term dojang refers to the area within the school in which martial arts instruction takes place; the word dojang is sometimes translated as gymnasium. In common usage the term dojang is often used to refer to the school as a whole. Modern dojangs often incorporate padded flooring, often incorporating red-and-blue patterns in the flooring to reflect the colors of the taegeuk symbol. Some dojangs have wooden flooring instead. The dojang is usually decorated with items such as flags, banners, belts, instructional materials, and traditional Korean calligraphy.

The grandmaster of the dojang is called a gwanjangnim (관장님, gwon'-jong-nim); the master (senior instructor or head of dojang) is called sabeomnim (사범님, sah'-bum-nim); the instructor is called gyosannim (교사님, gyoh'-sah-nim); and the assistant instructor is called jogyonim (조교님, joh'-gyoh-nim).

Conclusion

Different styles of taekwondo adopt different philosophical underpinnings. Many of these underpinnings however refer back of the Five Commandments of the Hwarang as a historical referent. For example, Choi Hong Hi expressed his philosophical basis for taekwondo as the Five Tenets of Taekwondo:[26]

  • Ye-Ui, courtesy
  • Yom-Chi, integrity
  • In-Nae, perseverance, patience
  • Guk-Gi, self-discipline
  • Beakjul-bool-gul, invincibility of spirit

These tenets are further articulated in a taekwondo oath, also authored by Choi:

  • I undertake to comply with the principles of Taekwondo
  • I undertake to respect my coaches and all superiors
  • I undertake to abuse Taekwondo never
  • I pledge to stand up for freedom and justice
  • I undertake to cooperate in the creation of a more peaceful world

Modern ITF organizations have continued to update and expand upon this philosophy.[27][28]

The World Taekwondo Federation also refers to the commandments of the Hwarang in the articulation of its taekwondo philosophy.[29] Like the ITF philosophy, it centers on the development of a peaceful society as one of the overarching goals for the practice of taekwondo. The WTF's stated philosophy is that this goal can be furthered by adoption of the Hwarang spirit, by behaving rationally ("education in accordance with the reason of heaven"), and by recognition of the philosophies embodied in the taegeuk (the yin and the yang, i.e., "the unity of opposites") and the sam taegeuk (understanding change in the world as the interactions of the heavens, the Earth, and Man). The philosophical position articulated by the Kukkiwon is likewise based on the Hwarang tradition.[30]

Competition

Sparring in a taekwondo class

Taekwondo competition typically involves sparring, breaking, patterns, and self-defense (hosinsul). In Olympic taekwondo competition, however, only sparring (using WTF competition rules) is performed.[31]

There are two kinds of competition sparring: point sparring, in which all strikes are light contact and the clock is stopped when a point is scored; and Olympic sparring, where all strikes are full contact and the clock continues when points are scored.[citation needed]

World Taekwondo Federation

Official WTF trunk protector (hogu), forearm guards and shin guards

Under World Taekwondo Federation and Olympic rules, sparring is a full-contact event and takes place between two competitors in an area measuring 8 meters square.[32] A win can occur by points, or if one competitor is unable to continue (knockout) the other competitor wins.[33] Each match consists of three semi-continuous rounds of contact, with one minute's rest between rounds. There are two age categories: 14–17 years and 18 years and older. Depending on the type of tournament and club, competitors may also wear fist protectors, foot protectors, instep guards, helmets, or mouth guards.

Points are awarded for permitted, accurate, and powerful techniques delivered to the legal scoring areas; light contact does not score any points. The only techniques allowed are kicks (delivering a strike using an area of the foot below the ankle) and punches (delivering a strike using the closed fist).[34] In most competitions, points are awarded by three corner judges using electronic scoring tallies. Several A-Class tournaments, however, are now experimenting with electronic scoring equipment contained within the competitors' body protectors. This limits corner judges to scoring only attacks to the head. Some believe that the new electronic scoring system will help to reduce controversy concerning judging decisions,[35] but this technology is still not universally accepted.[36]

Beginning in 2009, a kick or punch that makes contact with the opponent's hogu (the body guard that functions as a scoring target) scores one point. (The trunk protector is referred to as a momtong pohodae 몸통 보호대 or trunk guard in the WTF rules.) If a kick to the hogu involves a technique that includes fully turning the attacking competitor's body, so that the back is fully exposed to the targeted competitor during execution of the technique (spinning kick), an additional point is awarded. A kick to the head scores three points; as of October 2010 an additional point is awarded if a turning kick was used to execute this attack.[37] Punches to the head are not allowed. As of March 2010, no additional points are awarded for knocking down an opponent (beyond the normal points awarded for legal strikes).

The referee can give penalties at any time for rule-breaking, such as hitting an area not recognized as a target, usually the legs or neck. Penalties are divided into "Kyong-go" (warning penalty) and "Gam-jeom" (deduction penalty). Two "Kyong-go" are counted as an addition of one point for the opposing contestant. However, the final odd-numbered "Kyong-go" is not counted in the grand total.[38]

At the end of three rounds, the competitor with most points wins the match. In the event of a tie, a fourth "sudden death" overtime round, sometimes called a "Golden Point", is held to determine the winner after a one-minute rest period. In this round, the first competitor to score a point wins the match. If there is no score in the additional round, the winner is decided by superiority, as determined by the refereeing officials.[37]

Until 2008, if one competitor gained a 7 point lead over the other, or if one competitor reached a total of 12 points, then that competitor was immediately declared the winner and the match ended. These rules were abolished by the WTF at the start of 2009. In October 2010 the WTF reintroduced a point-gap rule, stating that if a competitor has a 12-point lead at the end of the second round or achieves a 12-point lead at any point in the third round, then the match is over and that competitor is declared the winner.[37]

International Taekwon-Do Federation

Common styles of ITF point sparring equipment

The International Taekwon-Do Federation's sparring rules are similar to the WTF's rules, but differ in several aspects.

  • Hand and foot attacks to the head are allowed.[39]
  • The scoring system is:
    • 1 point for: Punch to the body or head.
    • 2 points for: Jumping kick to the body or kick to the head
    • 3 points for: Jumping kick to the head
  • The competition area may vary between 10×10 meters and 20×20 meters in international championships.

Competitors do not wear the hogu (although they are required to wear approved foot and hand protection equipment, as well as optional head guards). This scoring system varies between individual organisations within the ITF; for example, in the TAGB, punches to the head or body score 1 point, kicks to the body score 2 points, and kicks to the head score 3 points.

A continuous point system is utilized in ITF competition, where the fighters are allowed to continue after scoring a technique. Full-force blows are allowed, but judges penalize any competitor with disqualification if they injure their opponent and he can no longer continue (although these rules vary between ITF organizations). At the end of two minutes (or some other specified time), the competitor with more scoring techniques wins.

Fouls in ITF sparring include: attacking a fallen opponent, leg sweeping, holding/grabbing, or intentional attack to a target other than the opponent.[40]

ITF competitions also feature performances of patterns, breaking, and 'special techniques' (where competitors perform prescribed board breaks at great heights).

Other organizations

American Amateur Athletic Union (AAU) competitions are very similar, except that different styles of pads and gear are allowed.[citation needed]

Apart from WTF and ITF tournaments, major taekwondo competitions (all featuring WTF taekwondo only) include:

WTF taekwondo features in all multi-sport games except the Small Island Games. It was accepted as a Commonwealth Games sport in June 2010

Credits

Historical influences

See also: Korean martial arts

The oldest Korean martial arts were an amalgamation of unarmed combat styles developed by the three rival Korean Kingdoms of Goguryeo, Silla, and Baekje, [18] where young men were trained in unarmed combat techniques to develop strength, speed, and survival skills. The most popular of these techniques was ssireum and subak, with taekkyeon being the most popular of the components of subak. The Northern Goguryeo kingdom was a dominant force in Northern Korea and North Eastern China prior to the 1st century CE, and again from the 3rd century to the 6th century. Before the fall of the Goguryeo Dynasty in the 6th century, the Shilla Kingdom asked for help in training its people for defense against pirate invasions. During this time a few select Silla warriors were given training in taekkyeon by the early masters from Goguryeo. These Shilla warriors then became known as the Hwarang. The Hwarang set up a military academy for the sons of royalty in Silla called Hwarang-do, which means "the way of flowering manhood." The Hwarang studied taekkyeon, history, Confucian philosophy, ethics, Buddhist morality, social skills, and military tactics. The guiding principles of the Hwarang warriors were based on Won Gwang's five codes of human conduct and included loyalty, filial duty, trustworthiness, valor, and justice. [19]

In spite of Korea's rich history of ancient and martial arts, Korean martial arts faded during the late Joseon Dynasty. Korean society became highly centralized under Korean Confucianism, and martial arts were poorly regarded in a society whose ideals were epitomized by its scholar-kings. [20] Formal practices of traditional martial arts such as subak and taekkyeon were reserved for sanctioned military uses. However, taekkyeon persisted into the 19th century as a folk game during the May-Dano festival, and was still taught as the formal military martial art throughout the Joseon Dynasty.[18]

Early progenitors of taekwondo - the founders of the nine original kwans - who were able to study in Japan were exposed to Japanese martial arts, including karate, judo, and kendo,[21] while others were exposed to the martial arts of China and Manchuria, as well as to the indigenous Korean martial art of taekkyeon. [22] [23] [24][25] Hwang Kee founder of Moo Duk Kwan, further incorporated elements of Korean Gwonbeop from the Muye Dobo Tongji into the style that eventually became Tang Soo Do.

Teacher Page

Korean commands

In taekwondo schools - even outside Korea - Korean language commands are often used. Korean numerals may be used as prompts for commands or for counting repetition exercises. Commands commonly used include:

RomanizationHangeulHanjaEnglish
Charyeot(chah-ryuht')차렷Come to attention
Gyeongnye(kyuhng-nyeh)경례Bow
Baro(bah'-roh or pah'-roh)바로Return
Shwieo(shwee-uh)쉬어At ease (relax)
Hyushik(hyoo'-sheek)휴식Rest period (break)
Gihap(kee'-hahp)기합Yell (shout)
Junbi(joon'-bee)준비Ready
Shijak(shee-jahk')시작Begin (start)
Gallyeo(kahl'-lyuh)갈려Break (separate)
Gyesok(kyeh'-sohk)계속Continue
Geuman(geuh'-mahn)그만Finish (stop)
Dwiro dora(dwee'roh doh'-rah)뒤로 돌아About face (180 degrees)
Haesan(heh'-sahn)해산Dismissed

See also

References

  1. Sik, Kang Won; Lee Kyong Myung (1999). A Modern History of Taekwondo. Seoul: Pogyŏng Munhwasa. ISBN 978-89-358-0124-4.
  2. Gillis, Alex (2008). A Killing Art: The Untold History of Tae Kwon Do. ECW Press. ISBN 978-1550228250.
  3. "Kukkiwon History". Retrieved September 7, 2014.
  4. Williams, Bob (23 June 2010). "Taekwondo set to join 2018 Commonwealth Games after 'category two' classification". The Telegraph. Retrieved 21 November 2010.
  5. NY Times 2002/06/29
  6. "World Taekwondo Federation". What Is Taekwondo. Retrieved 8 February 2012.
  7. "WTF Competition Rules". Retrieved September 7, 2014.
  8. Choi, Hong Hi (1987). Encyclopedia of Taekwon-Do. International Taekwon-Do Federation. ASIN B008UAO292.
  9. "ITF Theory of Power". Retrieved September 11, 2014.
  10. Kim, Sang H. (2002). Martial Arts Instructors Desk Reference: A Complete Guide to Martial Arts Administration. Turtle Press. ASIN B001GIOGL4.
  11. "ITF Austria". Retrieved September 16, 2014.
  12. "ITF United Kingdom". Retrieved September 16, 2014.
  13. "ITF Spain". Retrieved September 16, 2014.
  14. "ATA History". Retrieved September 7, 2014.
  15. "The Jhoon Rhee Story". Retrieved September 7, 2014.
  16. "WTF History". Retrieved September 7, 2014.
  17. Choi, H. H. (1993): Taekwon-Do: The Korean art of self-defence, 3rd ed. (Vol. 1, p. 122). Mississauga: International Taekwon-Do Federation.
  18. Capener, Steven D.; H. Edward Kim (ed.) (2000). Taekwondo: The Spirit of Korea (portions of). Korea: Ministry of Culture and Tourism, Republic of Korea. Korea has a long history of martial arts stretching well back into ancient times. Written historical records from the early days of the Korean peninsula are sparse, however, there are a number of well-preserved archeological artifacts that tell stores of Korea’s early martial arts.", "taekwondo leaders started to experiment with a radical new system that would result in the development of a new martial sport different from anything ever seen before. This new martial sport would bear some important similarities to the traditional Korean game of taekkyon.
  19. Seth, Michael J. (2010). A History of Korea: From Antiquity to the Present. Rowman &