Introduction
MINDTOOLS are technology applications that allow learners to stimulate, organize, manipulate, visualize or reflect on data and objects. Also, mindtools are knowledge building tools that allow students think critically about the matter they are studying.
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MINDTOOLS |
PURPOSE |
EXAMPLE |
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A type of software that organize data for easy and quick retrieval of information. |
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A special type of database that supports a shared process of knowledge building; it engage students in a problem solving process. |
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Allows learner to picture, or represent how various phenomena operate within different domains. |
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A graphical tools organize and represent knowledge. |
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Provides the simplified version of phenomena, environment or process that allow students to interact with, or manipulate or observe the effects of those manipulations. |
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A non-sequential, or non-linear method of organizing and displaying text. |
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A hypertext with media elements. |
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Enables learners to reflect, represent, narrate and communicate their views, facts and information. |
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