Digital Animation Basics

Introduction

Animation is using pictures to motion and capture the illusion of movement, whether it'd be for entertainment, information and more.

An animation requires your skills to be improved and created, so it invites you to this simple lecture.

Task

Learn The 12 Principles of Animation

The 12 principles of animation is your guideline, or "stencil" to help you make animations with fluent, smooth and user-friendly movement.

It is the basis of all motion-work in an animation.

 2 talented animators who took the time to create these rules were Frank Thomas and Ollie Johnston during the 1930's.

Know Your Tools

There are many tools to make things easier, and a quick time saver.

Examples of tools are the:

•Onion Skin - Sees previous and future frames   

•Brush - Used to draw lines, shapes and characters in the animation

•Eraser - Used to erase certain details; mostly uses undo and redo, but this is used for "the finer details"

•Timeline - Is an organizer of all the frames, settings, options and tools. Usually has a user friendly UI

 

Programs

Programs are the applications for