Cognitive Psychology, Behaviorism, Social Cognitive Theory WebQuest

Introduction

 

Have you ever noticed that everyone seems to learn differently? Have you ever wondered why that is? Some students learn best by thinking through problems on their own and others thrive when they are rewarded for their efforts. Some students seem to learn simply by watching and copying what others do. Understanding how people learn isn't just interesting; it's essential for creating classrooms, workplaces, and communities that help everyone succeed.

Today, we will dive into three major theories of learning: Cognitive Psychology, Behaviorism, and Social Cognitive Theory. 

Cognitive Psychology: learning occurs by actively thinking, processing, and understanding information

https://www.youtube.com/watch?v=fFZs7I4FxP4

Behaviorism: learning occurs through interaction with the environment as the result of a response to a stimulus. Only deals with observable behaviors.

https://www.youtube.com/watch?v=tUUqjo1RmtQ

Social Cognitive Theory: learning occurs within a social construct by observing others, interacting with the environment and the environment interacting reciprocally, and observing the responses to one's behavior.

https://www.youtube.com/watch?v=CSXyQL3ZfdU

 

 

 

Task

The student's job will be to create a school where they have the opportunity to shape it from the ground up in a way that every student learns, grows, and thrives. To do this, students must first have a grasp of Cognitive Psychology, Behaviorism, and Social Cognitive Theory. Students will research each theory and analyze how each theory explains how students learn. Students will then take what they have learned and use it to form a "Learning Blueprint" for how their school will use each theory to help students learn. This should be a visual and written plan that shows how their school will apply each of Cognitive Psychology, Behaviorism, and Social Cognitive Theory to real classroom experiences.

Students will be able to present their "Learning Blueprint" as a physical/digital poster, a slideshow or prezi presentation, or an infographic document. 

Their "Learning Blueprint" has to

  • Explain each theory simply and clearly
  • Give at least 1 real-world classroom application of each learning theory
  • Be neat, well-organized, easy to understand
Process
  1. Build up a knowledge base
  2. Analyze Real-World Examples
    • Think about and list some examples of common classroom practices with which theory they use.
      • How does each example show the theory in action?
      • What are each theory's strengths/ What are the challenges?
    • Think about how they learn best personally.
      • What are techniques/methods that work for them?
  3. Design Your "Learning Blueprint"
    • Imagine you are designing the learning experience at a new school.
    • Decide how you could apply each theory to your school setting.
    • Choose a format for your blueprint: Poster, PowerPoint, or Infographic.
    • For each theory, include:
      • A simple explanation
      • At least one real-world example or classroom strategy that fits the theory.
  4. Proofread and Review
    • Check that your project:
      • Explains all three theories clearly.
      • Pairs each theory with a real-life example.
      • Is neat, organized, and creative
    • Use the provided Rubric to assess your project prior to submission.
  5. Submission and Exit Ticket
    • Turn in your final "Learning Blueprint"
    • Answer the following question: How might understanding these theories help you as a student, teacher, or leader?
Evaluation

Webquest (Learning Blueprint) Rubric

 

Criterion

(Score at 0 if there is no evidence)

 

Below Expectations

(1)

Meets Expectations

(3)

Exceeds Expectations

(5)

Score

Understanding of Learning Theories

Theories are missing, unclear, or copied without real understanding

Most theories (2/3) are explained clearly; minor errors.

All three theories are explained clearly, accurately, and in your own words.

 

Application to Real-World Examples

Examples are weak, unclear, or missing.

Some good examples; may lack depth or detail.

Strong, thoughtful real-world examples for each theory.

 

Reflection

Reflection is missing or superficial.

Reflection answers questions but lacks depth.

Thoughtful reflection that shows insight and personal connection.

 

 

 Creativity and Organization

 

Project is confusing, messy, or incomplete.

Project is organized but may lack creativity or polish.

Project is highly creative, professional, and easy to follow.

 

 

 

 

TOTAL

 

 

 

Conclusion

Learning isn't a one-size-fits-all experience where blanket approaches garner positive results. We have learned through this activity and our research about three major learning theories; Cognitive Psychology, Behaviorism, and Social Cognitive Theory; and analyzed how each theory grants a unique view as to how people can grow, learn, and succeed. 

Reflection Questions

  1. Which theory do you think would be the hardest to apply in a real classroom and why?
  2. Could a design be made that incorporates all 3 theories? What would it look like?
  3. How might understanding these learning theories help you outside of school?