Statistics

Introduction

Probability is about the likelihood of events. Every day, we use and determine the probability of events like rain or playing cards. Statistics are more focused on the collection and organization of data. Both probability and statistics require an understanding of data to predict outcomes. When you watch the news, the daily weather reports are an example of probability and statistics. A meteorologist's announcement of a 30% chance of rain is the meteorologist determining the likelihood of rain. The daily temperature reports are given as statistical data, including the average temperature, highs, and lows. In this activity, you will act as a probability and statistic scientist. You will learn about probability and statistics through the completion of various activities. 

Task

Find a sporting event that you are interested in. Conduct research on the statistics about the event. Be sure the information is up-to-date and accurate. Create a visual presentation depicting the information collected. 

Process

Step 1: Record this information in Microsoft Word.

Step 2: After the data is collected complete the statistical descriptions of the data collected.

Step 3: Each description should include a description of variability, distribution, and probability. 

Step 4: Create visual presentation depicting the information. 

 

This requires you to research sporting events to collect statistical data.  You must first sign up for a Diigo account. This website helps collect and bookmark sites to assist you in this project. This is the website for Diigo. Please create an account and begin using it. If you need assistance with Diigo, use this link

 

You can use these websites to research and collect data.

Evaluation
  Beginner 1 Developing 2 Very Good 3 Excellent 4  
Accuracy The data collected is is completely inaccurate depiction of sports data.  The data collected is somewhat inaccurate depiction of sports data. The data collected is mostly accurate depiction of sports data. The data collected is  accurate depiction of sports data. 25%

Demonstrated

Knowledge

Response shows a complete lack of understanding of the project Response shows some understanding of the project Shows substantial understanding of the project, ideas, and processes Shows complete understanding of the questions, mathematical ideas, and processes 25%
Mechanics Major math errors or serious flaws in reasoning Some serious math errors or flaws in reasoning No major math errors or flaws in reasoning No math errors 25%
Requirements Does not meet the requirements of the project Hardly meets the requirements of the project Meets the requirements of the project Goes beyond the requirements of the problem 25%
          100%

 

 

 

 

 

Conclusion

After the conclusion of this project, you should have an understanding of statistics and probability. Students should be able to calculate using data and analyze the information and situations. Students will also be able to organize and construct presentations describing statistical information.

Credits
Teacher Page

This WebQuest was designed for high school students and the advanced algebra course, specifically 11 graders. This lesson focuses on ways that students can demonstrate their knowledge of probability and statistics. It requires students to use sports resources collected on the Internet to complete the activity discussed in the web quest. It may be used as a supplement for student learning in class or as an exploratory assignment outside of class. This WebQuest meets Georgia Standards and ISTE Net Standards. Credits for this class include the following websites:

Georgia Standards

AA.MP: Display perseverance and patience when problem-solving. Demonstrate skills and strategies needed to succeed in mathematics, including critical thinking, reasoning, and effective collaboration and expression. Seek help and apply feedback. Set and monitor goals.

AA.DSR.2 Communicate descriptive and inferential statistics by collecting, critiquing, analyzing, and interpreting real-world data.

 

ISTE Net Standards

Creativity and Innovation
Students use technology to demonstrate creative thinking, construct knowledge, and develop innovative products and processes.
a. Apply existing knowledge to generate new ideas, products, or processes
b. Create original works as a means of personal or group expression.

Research and Information Fluency
Students apply digital tools to gather, evaluate, and use information.
b. Locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media
c. Evaluate and select information sources and digital tools based on the appropriateness to specific tasks

Critical Thinking, Problem Solving and Decision Making
Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources.
b. Plan and manage activities to develop a solution or complete a project